Vendor CVEs
Valve Software
All CVEs
40 total · sorted by risk| CVE | Vendor / Product | Sev | Risk | CVSS | EPSS | KEV | Published | Description |
|---|---|---|---|---|---|---|---|---|
| CVE-2017-17878 | Cri | 0.64 | 9.8 | 0.02 | Dec 27, 2017 | An issue was discovered in Valve Steam Link build 643. Root passwords longer than 8 characters are truncated because of the default use of DES (aka the CONFIG_FEATURE_DEFAULT_PASSWD_ALGO="des" setting). | ||
| CVE-2017-17877 | Cri | 0.64 | 9.8 | 0.04 | Dec 27, 2017 | An issue was discovered in Valve Steam Link build 643. When the SSH daemon is enabled for local development, the device is publicly available via IPv6 TCP port 22 over the internet (with stateless address autoconfiguration) by default, which makes it easier for remote attackers… | ||
| CVE-2017-20205 | Cri | 0.60 | — | 0.01 | Oct 15, 2025 | Valve's Source SDK (source-sdk-2013)'s ragdoll model parsing logic contains a stack-based buffer overflow vulnerability.The tokenizer function `nexttoken` copies characters from an input string into a fixed-size stack buffer without performing bounds checks. When `ParseKeyValue`… | ||
| CVE-2025-27998 | Hig | 0.55 | 8.4 | 0.00 | May 21, 2025 | An issue in Valvesoftware Steam Client Steam Client 1738026274 allows attackers to escalate privileges via a crafted executable or DLL. | ||
| CVE-2016-5237 | Med | 0.34 | 4.8 | 0.01 | Jan 23, 2017 | Valve Steam 3.42.16.13 uses weak permissions for the files in the Steam program directory, which allows local users to modify the files and possibly gain privileges as demonstrated by a Trojan horse Steam.exe file. | ||
| CVE-2019-15943 | 0.05 | — | 0.09 | Sep 19, 2019 | vphysics.dll in Counter-Strike: Global Offensive before 1.37.1.1 allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a memset call. | |||
| CVE-2020-7949 | 0.04 | — | 0.04 | Jan 27, 2020 | schemasystem.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a GetValue call. | |||
| CVE-2008-3286 | 0.04 | — | 0.09 | Jul 24, 2008 | SWAT 4 1.1 and earlier allows remote attackers to cause a denial of service (daemon crash) via a (1) VERIFYCONTENT or (2) GAMECONFIG command sent to the server before user session initialization, which triggers a NULL pointer dereference; or (3) a GAMESPYRESPONSE command… | |||
| CVE-2015-7985 | 0.03 | — | 0.01 | Nov 24, 2015 | Valve Steam 2.10.91.91 uses weak permissions (Users: read and write) for the Install folder, which allows local users to gain privileges via a Trojan horse steam.exe file. | |||
| CVE-2008-7203 | 0.03 | — | 0.03 | Sep 11, 2009 | Valve Software Half-Life Counter-Strike 1.6 allows remote attackers to cause a denial of service (crash) via multiple crafted login packets. | |||
| CVE-2006-0734 | 0.03 | — | 0.03 | Feb 16, 2006 | The SV_CheckForDuplicateNames function in Valve Software Half-Life CSTRIKE Dedicated Server 1.6 and earlier allows remote authenticated users to cause a denial of service (infinite loop and daemon hang) via a backslash character at the end of a connection string to UDP port… | |||
| CVE-2003-1325 | 0.03 | — | 0.03 | Dec 31, 2003 | The SV_CheckForDuplicateNames function in Valve Software Half-Life CSTRIKE Dedicated Server 1.1.1.0 and earlier allows remote authenticated users to cause a denial of service (infinite loop and daemon hang) via a certain connection string to UDP port 27015 that represents… | |||
| CVE-2002-0964 | 0.03 | — | 0.03 | Oct 4, 2002 | Half-Life Server 1.1.1.0 and earlier allows remote attackers to cause a denial of service (resource exhaustion) via multiple responses to the initial challenge with different cd_key values, which reaches the player limit and prevents other players from connecting until the… | |||
| CVE-2021-30481 | 0.01 | — | 0.04 | Apr 10, 2021 | Valve Steam before 2021-04-17, when a Source engine game is installed, allows remote authenticated users to execute arbitrary code because of a buffer overflow that occurs for a Steam invite after one click. | |||
| CVE-2023-38312 | 0.00 | — | 0.01 | Oct 15, 2023 | A directory traversal vulnerability in Valve Counter-Strike 8684 allows a client (with remote control access to a game server) to read arbitrary files from the underlying server via the motdfile console variable. | |||
| CVE-2023-30382 | 0.00 | — | 0.00 | May 23, 2023 | A buffer overflow in the component hl.exe of Valve Half-Life up to 5433873 allows attackers to execute arbitrary code and escalate privileges by supplying crafted parameters. | |||
| CVE-2020-6017 | 0.00 | — | 0.03 | Dec 3, 2020 | Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and… | |||
| CVE-2020-6018 | 0.00 | — | 0.03 | Dec 2, 2020 | Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a… | |||
| CVE-2020-6016 | 0.00 | — | 0.06 | Nov 18, 2020 | Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption… | |||
| CVE-2020-6019 | 0.00 | — | 0.03 | Nov 13, 2020 | Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash. | |||
| CVE-2020-15530 | 0.00 | — | 0.01 | Jul 5, 2020 | An issue was discovered in Valve Steam Client 2.10.91.91. The installer allows local users to gain NT AUTHORITY\SYSTEM privileges because some parts of %PROGRAMFILES(X86)%\Steam and/or %COMMONPROGRAMFILES(X86)%\Steam have weak permissions during a critical time window. An… | |||
| CVE-2020-9005 | 0.00 | — | 0.02 | Feb 17, 2020 | meshsystem.dll in Valve Dota 2 through 2020-02-17 allows remote attackers to achieve code execution or denial of service by creating a gaming server with a crafted map, and inviting a victim to this server. A GetValue call is mishandled. | |||
| CVE-2020-7950 | 0.00 | — | 0.02 | Jan 27, 2020 | meshsystem.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a vulnerable function call. | |||
| CVE-2020-7951 | 0.00 | — | 0.02 | Jan 27, 2020 | meshsystem.dll in Valve Dota 2 before 7.23e allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is affected by memory corruption. | |||
| CVE-2020-7952 | 0.00 | — | 0.02 | Jan 27, 2020 | rendersystemdx9.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is affected by memory corruption. | |||
| CVE-2019-17180 | 0.00 | — | 0.01 | Oct 4, 2019 | Valve Steam Client before 2019-09-12 allows placing or appending partially controlled filesystem content, as demonstrated by file modifications on Windows in the context of NT AUTHORITY\SYSTEM. This could lead to denial of service, elevation of privilege, or unspecified other… | |||
| CVE-2019-15316 | 0.00 | — | 0.00 | Aug 21, 2019 | Valve Steam Client for Windows through 2019-08-20 has weak folder permissions, leading to privilege escalation (to NT AUTHORITY\SYSTEM) via crafted use of CreateMountPoint.exe and SetOpLock.exe to leverage a TOCTOU race condition. | |||
| CVE-2019-15315 | 0.00 | — | 0.00 | Aug 21, 2019 | Valve Steam Client for Windows through 2019-08-16 allows privilege escalation (to NT AUTHORITY\SYSTEM) because local users can replace the current versions of SteamService.exe and SteamService.dll with older versions that lack the CVE-2019-14743 patch. | |||
| CVE-2019-14743 | 0.00 | — | 0.01 | Aug 7, 2019 | In Valve Steam Client for Windows through 2019-08-07, HKLM\SOFTWARE\Wow6432Node\Valve\Steam has explicit "Full control" for the Users group, which allows local users to gain NT AUTHORITY\SYSTEM access. | |||
| CVE-2018-12270 | 0.00 | — | 0.01 | May 20, 2019 | In Valve Steam 1528829181 BETA, it is possible to perform a homograph / homoglyph attack to create fake URLs in the client, which may trick users into visiting unintended web sites. | |||
| CVE-2015-4016 | 0.00 | — | 0.03 | May 20, 2015 | The client detection protocol in Valve Steam allows remote attackers to cause a denial of service (process crash) via a crafted response to a broadcast packet. | |||
| CVE-2013-7128 | 0.00 | — | 0.00 | Dec 17, 2013 | Valve Bug Reporter in the valve-bugreporter package 2.10+bsos1 in Valve SteamOS Beta stores cleartext credentials in a .valve-bugreporter.cfg file upon a Remember Credentials action, which allows local users to obtain sensitive information by reading this file. | |||
| CVE-2007-5713 | 0.00 | — | 0.02 | Oct 30, 2007 | Off-by-one error in the GeoIP module in the AMX Mod X 1.76d plugin for Half-Life Server might allow attackers to execute arbitrary code or cause a denial of service via unspecified input related to geolocation, which triggers an error message from the (1) geoip_code2 or (2)… | |||
| CVE-2007-5477 | 0.00 | — | 0.01 | Oct 16, 2007 | Cross-site scripting (XSS) vulnerability in auth.w in djeyl.net WebMod 0.48 Half-Life Dedicated Server plugin allows remote attackers to inject arbitrary web script or HTML via the redir parameter. | |||
| CVE-2004-0724 | 0.00 | — | 0.02 | Jul 27, 2004 | The Half-Life engine before July 7 2004 allows remote attackers to cause a denial of service (server or client crash) via an empty fragmented packet. | |||
| CVE-2001-0964 | 0.00 | — | 0.02 | Sep 20, 2001 | Buffer overflow in client for Half-Life 1.1.0.8 and earlier allows malicious remote servers to execute arbitrary code via a long console command. | |||
| CVE-2001-0359 | 0.00 | — | 0.02 | Jun 27, 2001 | Format string vulnerability in Sierra Half-Life build 1573 and earlier allows a remote attacker to execute arbitrary code via the map command. | |||
| CVE-2001-0358 | 0.00 | — | 0.03 | Jun 27, 2001 | Buffer overflows in Sierra Half-Life build 1573 and earlier allow remote attackers to execute arbitrary code via (1) a long map command, (2) a long exec command, or (3) long input in a configuration file. | |||
| CVE-2000-0968 | 0.00 | — | 0.04 | Dec 19, 2000 | Buffer overflow in Half Life dedicated server before build 3104 allows remote attackers to execute arbitrary commands via a long rcon command. | |||
| CVE-2000-0969 | 0.00 | — | 0.03 | Dec 19, 2000 | Format string vulnerability in Half Life dedicated server build 3104 and earlier allows remote attackers to execute arbitrary commands by injecting format strings into the changelevel command, via the system console or rcon. |
- risk 0.64cvss 9.8epss 0.02
An issue was discovered in Valve Steam Link build 643. Root passwords longer than 8 characters are truncated because of the default use of DES (aka the CONFIG_FEATURE_DEFAULT_PASSWD_ALGO="des" setting).
- risk 0.64cvss 9.8epss 0.04
An issue was discovered in Valve Steam Link build 643. When the SSH daemon is enabled for local development, the device is publicly available via IPv6 TCP port 22 over the internet (with stateless address autoconfiguration) by default, which makes it easier for remote attackers…
- risk 0.60cvss —epss 0.01
Valve's Source SDK (source-sdk-2013)'s ragdoll model parsing logic contains a stack-based buffer overflow vulnerability.The tokenizer function `nexttoken` copies characters from an input string into a fixed-size stack buffer without performing bounds checks. When `ParseKeyValue`…
- risk 0.55cvss 8.4epss 0.00
An issue in Valvesoftware Steam Client Steam Client 1738026274 allows attackers to escalate privileges via a crafted executable or DLL.
- risk 0.34cvss 4.8epss 0.01
Valve Steam 3.42.16.13 uses weak permissions for the files in the Steam program directory, which allows local users to modify the files and possibly gain privileges as demonstrated by a Trojan horse Steam.exe file.
- CVE-2019-15943Sep 19, 2019risk 0.05cvss —epss 0.09
vphysics.dll in Counter-Strike: Global Offensive before 1.37.1.1 allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a memset call.
- CVE-2020-7949Jan 27, 2020risk 0.04cvss —epss 0.04
schemasystem.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a GetValue call.
- CVE-2008-3286Jul 24, 2008risk 0.04cvss —epss 0.09
SWAT 4 1.1 and earlier allows remote attackers to cause a denial of service (daemon crash) via a (1) VERIFYCONTENT or (2) GAMECONFIG command sent to the server before user session initialization, which triggers a NULL pointer dereference; or (3) a GAMESPYRESPONSE command…
- CVE-2015-7985Nov 24, 2015risk 0.03cvss —epss 0.01
Valve Steam 2.10.91.91 uses weak permissions (Users: read and write) for the Install folder, which allows local users to gain privileges via a Trojan horse steam.exe file.
- CVE-2008-7203Sep 11, 2009risk 0.03cvss —epss 0.03
Valve Software Half-Life Counter-Strike 1.6 allows remote attackers to cause a denial of service (crash) via multiple crafted login packets.
- CVE-2006-0734Feb 16, 2006risk 0.03cvss —epss 0.03
The SV_CheckForDuplicateNames function in Valve Software Half-Life CSTRIKE Dedicated Server 1.6 and earlier allows remote authenticated users to cause a denial of service (infinite loop and daemon hang) via a backslash character at the end of a connection string to UDP port…
- CVE-2003-1325Dec 31, 2003risk 0.03cvss —epss 0.03
The SV_CheckForDuplicateNames function in Valve Software Half-Life CSTRIKE Dedicated Server 1.1.1.0 and earlier allows remote authenticated users to cause a denial of service (infinite loop and daemon hang) via a certain connection string to UDP port 27015 that represents…
- CVE-2002-0964Oct 4, 2002risk 0.03cvss —epss 0.03
Half-Life Server 1.1.1.0 and earlier allows remote attackers to cause a denial of service (resource exhaustion) via multiple responses to the initial challenge with different cd_key values, which reaches the player limit and prevents other players from connecting until the…
- CVE-2021-30481Apr 10, 2021risk 0.01cvss —epss 0.04
Valve Steam before 2021-04-17, when a Source engine game is installed, allows remote authenticated users to execute arbitrary code because of a buffer overflow that occurs for a Steam invite after one click.
- CVE-2023-38312Oct 15, 2023risk 0.00cvss —epss 0.01
A directory traversal vulnerability in Valve Counter-Strike 8684 allows a client (with remote control access to a game server) to read arbitrary files from the underlying server via the motdfile console variable.
- CVE-2023-30382May 23, 2023risk 0.00cvss —epss 0.00
A buffer overflow in the component hl.exe of Valve Half-Life up to 5433873 allows attackers to execute arbitrary code and escalate privileges by supplying crafted parameters.
- CVE-2020-6017Dec 3, 2020risk 0.00cvss —epss 0.03
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and…
- CVE-2020-6018Dec 2, 2020risk 0.00cvss —epss 0.03
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long encrypted messages in function AES_GCM_DecryptContext::Decrypt() when compiled using libsodium, leading to a Stack-Based Buffer Overflow and resulting in a memory corruption and possibly even a…
- CVE-2020-6016Nov 18, 2020risk 0.00cvss —epss 0.06
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption…
- CVE-2020-6019Nov 13, 2020risk 0.00cvss —epss 0.03
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles inlined statistics messages in function CConnectionTransportUDPBase::Received_Data(), leading to an exception thrown from libprotobuf and resulting in a crash.
- CVE-2020-15530Jul 5, 2020risk 0.00cvss —epss 0.01
An issue was discovered in Valve Steam Client 2.10.91.91. The installer allows local users to gain NT AUTHORITY\SYSTEM privileges because some parts of %PROGRAMFILES(X86)%\Steam and/or %COMMONPROGRAMFILES(X86)%\Steam have weak permissions during a critical time window. An…
- CVE-2020-9005Feb 17, 2020risk 0.00cvss —epss 0.02
meshsystem.dll in Valve Dota 2 through 2020-02-17 allows remote attackers to achieve code execution or denial of service by creating a gaming server with a crafted map, and inviting a victim to this server. A GetValue call is mishandled.
- CVE-2020-7950Jan 27, 2020risk 0.00cvss —epss 0.02
meshsystem.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is mishandled during a vulnerable function call.
- CVE-2020-7951Jan 27, 2020risk 0.00cvss —epss 0.02
meshsystem.dll in Valve Dota 2 before 7.23e allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is affected by memory corruption.
- CVE-2020-7952Jan 27, 2020risk 0.00cvss —epss 0.02
rendersystemdx9.dll in Valve Dota 2 before 7.23f allows remote attackers to achieve code execution or denial of service by creating a gaming server and inviting a victim to this server, because a crafted map is affected by memory corruption.
- CVE-2019-17180Oct 4, 2019risk 0.00cvss —epss 0.01
Valve Steam Client before 2019-09-12 allows placing or appending partially controlled filesystem content, as demonstrated by file modifications on Windows in the context of NT AUTHORITY\SYSTEM. This could lead to denial of service, elevation of privilege, or unspecified other…
- CVE-2019-15316Aug 21, 2019risk 0.00cvss —epss 0.00
Valve Steam Client for Windows through 2019-08-20 has weak folder permissions, leading to privilege escalation (to NT AUTHORITY\SYSTEM) via crafted use of CreateMountPoint.exe and SetOpLock.exe to leverage a TOCTOU race condition.
- CVE-2019-15315Aug 21, 2019risk 0.00cvss —epss 0.00
Valve Steam Client for Windows through 2019-08-16 allows privilege escalation (to NT AUTHORITY\SYSTEM) because local users can replace the current versions of SteamService.exe and SteamService.dll with older versions that lack the CVE-2019-14743 patch.
- CVE-2019-14743Aug 7, 2019risk 0.00cvss —epss 0.01
In Valve Steam Client for Windows through 2019-08-07, HKLM\SOFTWARE\Wow6432Node\Valve\Steam has explicit "Full control" for the Users group, which allows local users to gain NT AUTHORITY\SYSTEM access.
- CVE-2018-12270May 20, 2019risk 0.00cvss —epss 0.01
In Valve Steam 1528829181 BETA, it is possible to perform a homograph / homoglyph attack to create fake URLs in the client, which may trick users into visiting unintended web sites.
- CVE-2015-4016May 20, 2015risk 0.00cvss —epss 0.03
The client detection protocol in Valve Steam allows remote attackers to cause a denial of service (process crash) via a crafted response to a broadcast packet.
- CVE-2013-7128Dec 17, 2013risk 0.00cvss —epss 0.00
Valve Bug Reporter in the valve-bugreporter package 2.10+bsos1 in Valve SteamOS Beta stores cleartext credentials in a .valve-bugreporter.cfg file upon a Remember Credentials action, which allows local users to obtain sensitive information by reading this file.
- CVE-2007-5713Oct 30, 2007risk 0.00cvss —epss 0.02
Off-by-one error in the GeoIP module in the AMX Mod X 1.76d plugin for Half-Life Server might allow attackers to execute arbitrary code or cause a denial of service via unspecified input related to geolocation, which triggers an error message from the (1) geoip_code2 or (2)…
- CVE-2007-5477Oct 16, 2007risk 0.00cvss —epss 0.01
Cross-site scripting (XSS) vulnerability in auth.w in djeyl.net WebMod 0.48 Half-Life Dedicated Server plugin allows remote attackers to inject arbitrary web script or HTML via the redir parameter.
- CVE-2004-0724Jul 27, 2004risk 0.00cvss —epss 0.02
The Half-Life engine before July 7 2004 allows remote attackers to cause a denial of service (server or client crash) via an empty fragmented packet.
- CVE-2001-0964Sep 20, 2001risk 0.00cvss —epss 0.02
Buffer overflow in client for Half-Life 1.1.0.8 and earlier allows malicious remote servers to execute arbitrary code via a long console command.
- CVE-2001-0359Jun 27, 2001risk 0.00cvss —epss 0.02
Format string vulnerability in Sierra Half-Life build 1573 and earlier allows a remote attacker to execute arbitrary code via the map command.
- CVE-2001-0358Jun 27, 2001risk 0.00cvss —epss 0.03
Buffer overflows in Sierra Half-Life build 1573 and earlier allow remote attackers to execute arbitrary code via (1) a long map command, (2) a long exec command, or (3) long input in a configuration file.
- CVE-2000-0968Dec 19, 2000risk 0.00cvss —epss 0.04
Buffer overflow in Half Life dedicated server before build 3104 allows remote attackers to execute arbitrary commands via a long rcon command.
- CVE-2000-0969Dec 19, 2000risk 0.00cvss —epss 0.03
Format string vulnerability in Half Life dedicated server build 3104 and earlier allows remote attackers to execute arbitrary commands by injecting format strings into the changelevel command, via the system console or rcon.