Unrated severityNVD Advisory· Published Nov 18, 2020· Updated Aug 4, 2024
CVE-2020-6016
CVE-2020-6016
Description
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles unreliable segments with negative offsets in function SNP_ReceiveUnreliableSegment(), leading to a Heap-Based Buffer Underflow and a free() of memory not from the heap, resulting in a memory corruption and probably even a remote code execution.
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Affected products
2- Valve/Game Networking Socketsdescription
- Range: <1.2.0
Patches
Vulnerability mechanics
References
2News mentions
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