VYPR
Unrated severityNVD Advisory· Published Dec 3, 2020· Updated Aug 4, 2024

CVE-2020-6017

CVE-2020-6017

Description

Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.

AI Insight

LLM-synthesized narrative grounded in this CVE's description and references.

Affected products

2

Patches

Vulnerability mechanics

References

2

News mentions

0

No linked articles in our index yet.