Monolith Productions
Products
16- 2 CVEs
- 2 CVEs
- 2 CVEs
- 2 CVEs
- 2 CVEs
- 2 CVEs
- 1 CVE
- 1 CVE
- 1 CVE
- 1 CVE
- 1 CVE
- 1 CVE
- 1 CVE
- 1 CVE
- 1 CVE
- 0 CVEs
Recent CVEs
4| CVE | Vendor / Product | Sev | Risk | CVSS | EPSS | KEV | Published | Description |
|---|---|---|---|---|---|---|---|---|
| CVE-2004-1395 | 0.03 | — | 0.04 | Dec 31, 2004 | The Lithtech engine, as used in (1) Contract Jack 1.1 and earlier, (2) No one lives forever 2 1.3 and earlier, (3) Tron 2.0 1.042 and earlier, (4) F.E.A.R. (First Encounter Assault and Recon), and possibly other games, allows remote attackers to cause a denial of service… | |||
| CVE-2004-1500 | 0.03 | — | 0.02 | Dec 31, 2004 | Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service (application crash) via format string specifiers in (1) a nickname or (2) a message. | |||
| CVE-2004-1587 | 0.03 | — | 0.05 | Dec 31, 2004 | Buffer overflow in Monolith games including (1) Alien versus Predator 2 1.0.9.6 and earlier, (2) Blood 2 2.1 and earlier, (3) No one lives forever 1.004 and earlier and (4) Shogo 2.2 and earlier allows remote attackers to cause a denial of service (application crash) via a long… | |||
| CVE-2007-5247 | 0.00 | — | 0.05 | Oct 6, 2007 | Multiple format string vulnerabilities in the Monolith Lithtech engine, as used by First Encounter Assault Recon (F.E.A.R.) 1.08 and earlier, when Punkbuster (PB) is enabled, allow remote attackers to execute arbitrary code or cause a denial of service (daemon crash) via format… |
- CVE-2004-1395Dec 31, 2004risk 0.03cvss —epss 0.04
The Lithtech engine, as used in (1) Contract Jack 1.1 and earlier, (2) No one lives forever 2 1.3 and earlier, (3) Tron 2.0 1.042 and earlier, (4) F.E.A.R. (First Encounter Assault and Recon), and possibly other games, allows remote attackers to cause a denial of service…
- CVE-2004-1500Dec 31, 2004risk 0.03cvss —epss 0.02
Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service (application crash) via format string specifiers in (1) a nickname or (2) a message.
- CVE-2004-1587Dec 31, 2004risk 0.03cvss —epss 0.05
Buffer overflow in Monolith games including (1) Alien versus Predator 2 1.0.9.6 and earlier, (2) Blood 2 2.1 and earlier, (3) No one lives forever 1.004 and earlier and (4) Shogo 2.2 and earlier allows remote attackers to cause a denial of service (application crash) via a long…
- CVE-2007-5247Oct 6, 2007risk 0.00cvss —epss 0.05
Multiple format string vulnerabilities in the Monolith Lithtech engine, as used by First Encounter Assault Recon (F.E.A.R.) 1.08 and earlier, when Punkbuster (PB) is enabled, allow remote attackers to execute arbitrary code or cause a denial of service (daemon crash) via format…