Contract Jack
CVEs (2)
| CVE | Vendor / Product | Sev | Risk | CVSS | EPSS | KEV | Published | Description |
|---|---|---|---|---|---|---|---|---|
| CVE-2004-1395 | 0.03 | — | 0.04 | Dec 31, 2004 | The Lithtech engine, as used in (1) Contract Jack 1.1 and earlier, (2) No one lives forever 2 1.3 and earlier, (3) Tron 2.0 1.042 and earlier, (4) F.E.A.R. (First Encounter Assault and Recon), and possibly other games, allows remote attackers to cause a denial of service… | |||
| CVE-2004-1500 | 0.03 | — | 0.02 | Dec 31, 2004 | Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service (application crash) via format string specifiers in (1) a nickname or (2) a message. |
- CVE-2004-1395Dec 31, 2004risk 0.03cvss —epss 0.04
The Lithtech engine, as used in (1) Contract Jack 1.1 and earlier, (2) No one lives forever 2 1.3 and earlier, (3) Tron 2.0 1.042 and earlier, (4) F.E.A.R. (First Encounter Assault and Recon), and possibly other games, allows remote attackers to cause a denial of service…
- CVE-2004-1500Dec 31, 2004risk 0.03cvss —epss 0.02
Format string vulnerability in the Lithtech engine, as used in multiple games, allows remote authenticated users to cause a denial of service (application crash) via format string specifiers in (1) a nickname or (2) a message.