Vendor
Lucasarts
Products
3
CVEs
4
Across products
5
Status
Private
Products
3- 2 CVEs
- 2 CVEs
- 1 CVE
Recent CVEs
4| CVE | Sev | Risk | CVSS | EPSS | KEV | Published | Description |
|---|---|---|---|---|---|---|---|
| CVE-2005-0984 | 0.04 | — | 0.10 | May 2, 2005 | Buffer overflow in the G_Printf function in Star Wars Jedi Knight: Jedi Academy 1.011 and earlier allows remote attackers to execute arbitrary code via a long message using commands such as (1) say and (2) tell. | ||
| CVE-2004-1195 | 0.03 | — | 0.05 | Jan 10, 2005 | Star Wars Battlefront 1.11 and earlier allows remote attackers to cause a denial of service (application crash) via a join request that contains a memory address that causes the server to read arbitrary memory. | ||
| CVE-2004-1194 | 0.03 | — | 0.05 | Jan 10, 2005 | Buffer overflow in Star Wars Battlefront 1.11 and earlier allows remote attackers to cause a denial of service (application crash) via a long nickname. | ||
| CVE-2005-0983 | 0.00 | — | 0.01 | May 2, 2005 | Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data. |