VYPR

Quake 3 Arena

by ID Software

CVEs (4)

  • CVE-2006-2236May 8, 2006
    risk 0.04cvss epss 0.08

    Buffer overflow in the Quake 3 Engine, as used by (1) ET 2.60, (2) Return to Castle Wolfenstein 1.41, and (3) Quake III Arena 1.32b allows remote attackers to execute arbitrary commands via a long remapShader command.

  • CVE-2001-1289Jul 29, 2001
    risk 0.03cvss epss 0.05

    Quake 3 arena 1.29f and 1.29g allows remote attackers to cause a denial of service (crash) via a malformed connection packet that begins with several char-255 characters.

  • CVE-2005-0983May 2, 2005
    risk 0.00cvss epss 0.03

    Quake 3 engine, as used in multiple games, allows remote attackers to cause a denial of service (client disconnect) via a long message, which is not properly truncated and causes the engine to process the remaining data as if it were network data.

  • CVE-2000-0303May 3, 2000
    risk 0.00cvss epss 0.01

    Quake3 Arena allows malicious server operators to read or modify files on a client via a dot dot (..) attack.