Unrated severityNVD Advisory· Published Feb 8, 2021· Updated Aug 3, 2024
CVE-2021-26826
CVE-2021-26826
Description
A stack overflow issue exists in Godot Engine up to v3.2 and is caused by improper boundary checks when loading .TGA image files. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
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Affected products
4- Godot Engine/Godot Enginedescription
- Range: <=3.2
- osv-coords2 versionspkg:rpm/opensuse/godot3&distro=openSUSE%20Tumbleweedpkg:rpm/opensuse/godot&distro=openSUSE%20Tumbleweed
< 3.5.1-1.1+ 1 more
- (no CPE)range: < 3.5.1-1.1
- (no CPE)range: < 3.3.3-1.3
Patches
Vulnerability mechanics
References
2- github.com/godotengine/godot/pull/45701mitrex_refsource_MISC
- github.com/godotengine/godot/pull/45701/commits/403e4fd08b0b212e96f53d926e6273e0745eaa5amitrex_refsource_MISC
News mentions
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