VYPR
Vendor

OpenTTD

OpenTTD is a business simulation game in which players try to earn money by transporting passengers, minerals and goods via road, rail, water and air. It is an open-source remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe.

Products
1
CVEs
20
Across products
20
Status
Private

Products

1

Recent CVEs

20
  • CVE-2010-4168HigNov 17, 2010
    risk 0.49cvss 7.5epss 0.04

    Multiple use-after-free vulnerabilities in OpenTTD 1.0.x before 1.0.5 allow (1) remote attackers to cause a denial of service (invalid write and daemon crash) by abruptly disconnecting during transmission of the map from the server, related to network/network_server.cpp; (2)…

  • CVE-2006-1999Apr 25, 2006
    risk 0.04cvss epss 0.09

    The multiplayer menu in OpenTTD 0.4.7 allows remote attackers to cause a denial of service via a UDP packet with an incorrect size, which causes the client to return to the main menu.

  • CVE-2006-1998Apr 25, 2006
    risk 0.03cvss epss 0.01

    OpenTTD 0.4.7 and earlier allows local users to cause a denial of service (application exit) via a large invalid error number, which triggers an error.

  • CVE-2008-3576Aug 10, 2008
    risk 0.01cvss epss 0.06

    Buffer overflow in the TruncateString function in src/gfx.cpp in OpenTTD before 0.6.2 allows remote attackers to cause a denial of service (daemon crash) or possibly execute arbitrary code via a crafted string. NOTE: some of these details are obtained from third party…

  • CVE-2012-0049Nov 7, 2019
    risk 0.00cvss epss 0.01

    OpenTTD before 1.1.5 contains a Denial of Service (slow read attack) that prevents users from joining the server.

  • CVE-2013-6411Dec 14, 2013
    risk 0.00cvss epss 0.03

    The HandleCrashedAircraft function in aircraft_cmd.cpp in OpenTTD 0.3.6 through 1.3.2 allows remote attackers to cause a denial of service (out-of-bounds read and crash) by crashing an aircraft outside of the map.

  • CVE-2012-3436Oct 9, 2012
    risk 0.00cvss epss 0.03

    OpenTTD 0.6.0 through 1.2.1 does not properly validate requests to clear a water tile, which allows remote attackers to cause a denial of service (NULL pointer dereference and server crash) via a certain sequence of steps related to "the water/coast aspect of tiles which also…

  • CVE-2012-0048Aug 25, 2012
    risk 0.00cvss epss 0.03

    OpenTTD 0.3.5 through 1.1.4 allows remote attackers to cause a denial of service (game pause) by connecting to the server and not finishing the (1) authorization phase or (2) map download, aka a "slow read" attack.

  • CVE-2011-3343Sep 8, 2011
    risk 0.00cvss epss 0.00

    Multiple buffer overflows in OpenTTD before 1.1.3 allow local users to cause a denial of service (daemon crash) or possibly gain privileges via (1) a crafted BMP file with RLE compression or (2) crafted dimensions in a BMP file.

  • CVE-2011-3342Sep 8, 2011
    risk 0.00cvss epss 0.05

    Multiple buffer overflows in OpenTTD before 1.1.3 allow remote attackers to cause a denial of service (daemon crash) or possibly execute arbitrary code via vectors related to (1) NAME, (2) PLYR, (3) CHTS, or (4) AIPL (aka AI config) chunk loading from a savegame.

  • CVE-2011-3341Sep 8, 2011
    risk 0.00cvss epss 0.04

    Multiple off-by-one errors in order_cmd.cpp in OpenTTD before 1.1.3 allow remote attackers to cause a denial of service (daemon crash) or possibly execute arbitrary code via a crafted CMD_INSERT_ORDER command.

  • CVE-2010-2534Jul 28, 2010
    risk 0.00cvss epss 0.03

    The NetworkSyncCommandQueue function in network/network_command.cpp in OpenTTD before 1.0.3 does not properly clear a pointer in a linked list, which allows remote attackers to cause a denial of service (infinite loop and CPU consumption) via a crafted request, related to the…

  • CVE-2010-0406May 5, 2010
    risk 0.00cvss epss 0.02

    OpenTTD before 1.0.1 allows remote attackers to cause a denial of service (file-descriptor exhaustion and daemon crash) by performing incomplete downloads of the map.

  • CVE-2010-0402May 5, 2010
    risk 0.00cvss epss 0.02

    OpenTTD before 1.0.1 does not properly validate index values of certain items, which allows remote authenticated users to cause a denial of service (daemon crash) or possibly execute arbitrary code via a crafted in-game command.

  • CVE-2010-0401May 5, 2010
    risk 0.00cvss epss 0.01

    OpenTTD before 1.0.1 accepts a company password for authentication in response to a request for the server password, which allows remote authenticated users to bypass intended access restrictions or cause a denial of service (daemon crash) by sending a company password packet.

  • CVE-2009-4007Dec 28, 2009
    risk 0.00cvss epss 0.02

    Unspecified vulnerability in the NormaliseTrainConsist function in src/train_cmd.cpp in OpenTTD before 0.7.5-RC1 allows remote attackers to cause a denial of service (daemon crash) via certain game actions involving a wagon and a dual-headed engine.

  • CVE-2008-3547Mar 10, 2009
    risk 0.00cvss epss 0.05

    Buffer overflow in the server in OpenTTD 0.6.1 and earlier allows remote authenticated users to cause a denial of service (persistent game disruption) or possibly execute arbitrary code via vectors involving many long names for "companies and clients."

  • CVE-2008-3577Aug 10, 2008
    risk 0.00cvss epss 0.00

    Buffer overflow in src/openttd.cpp in OpenTTD before 0.6.2 allows local users to execute arbitrary code via a large filename supplied to the "-g" parameter in the ttd_main function. NOTE: it is unlikely that this issue would cross privilege boundaries in typical environments.

  • CVE-2005-2764Sep 21, 2005
    risk 0.00cvss epss 0.03

    Multiple buffer overflows in OpenTTD before 0.4.0.1 allow attackers to cause a denial of service (crash) and possibly execute arbitrary code via unspecified vectors.

  • CVE-2005-2763Sep 6, 2005
    risk 0.00cvss epss 0.03

    Multiple format string vulnerabilities in OpenTTD before 0.4.0.1 allow remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via unspecified vectors.