Libsdl Org
Products
2- 13 CVEs
- 4 CVEs
Recent CVEs
17| CVE | Vendor / Product | Sev | Risk | CVSS | EPSS | KEV | Published | Description |
|---|---|---|---|---|---|---|---|---|
| CVE-2019-7636 | 0.01 | — | 0.10 | Feb 8, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in SDL_GetRGB in video/SDL_pixels.c. | |||
| CVE-2019-7573 | 0.01 | — | 0.07 | Feb 7, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (inside the wNumCoef loop). | |||
| CVE-2019-7578 | 0.01 | — | 0.10 | Feb 7, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitIMA_ADPCM in audio/SDL_wave.c. | |||
| CVE-2019-7572 | 0.01 | — | 0.07 | Feb 7, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in IMA_ADPCM_nibble in audio/SDL_wave.c. | |||
| CVE-2019-7576 | 0.01 | — | 0.09 | Feb 7, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (outside the wNumCoef loop). | |||
| CVE-2019-7577 | 0.01 | — | 0.07 | Feb 7, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in SDL_LoadWAV_RW in audio/SDL_wave.c. | |||
| CVE-2022-4743 | 0.00 | — | 0.00 | Jan 12, 2023 | A potential memory leak issue was discovered in SDL2 in GLES_CreateTexture() function in SDL_render_gles.c. The vulnerability allows an attacker to cause a denial of service attack. The vulnerability affects SDL2 v2.0.4 and above. SDL-1.x are not affected. | |||
| CVE-2021-33657 | 0.00 | — | 0.00 | Apr 1, 2022 | There is a heap overflow problem in video/SDL_pixels.c in SDL (Simple DirectMedia Layer) 2.x to 2.0.18 versions. By crafting a malicious .BMP file, an attacker can cause the application using this library to crash, denial of service or Code execution. | |||
| CVE-2019-5060 | 0.00 | — | 0.01 | Jul 31, 2019 | An exploitable code execution vulnerability exists in the XPM image rendering function of SDL2_image 2.0.4. A specially crafted XPM image can cause an integer overflow in the colorhash function, allocating too small of a buffer. This buffer can then be written out of bounds, resulting in a heap overflow, ultimately ending in code execution. An attacker can display a specially crafted image to trigger this vulnerability. | |||
| CVE-2019-5059 | 0.00 | — | 0.01 | Jul 31, 2019 | An exploitable code execution vulnerability exists in the XPM image rendering functionality of SDL2_image 2.0.4. A specially crafted XPM image can cause an integer overflow, allocating too small of a buffer. This buffer can then be written out of bounds resulting in a heap overflow, ultimately ending in code execution. An attacker can display a specially crafted image to trigger this vulnerability. | |||
| CVE-2019-5058 | 0.00 | — | 0.01 | Jul 31, 2019 | An exploitable code execution vulnerability exists in the XCF image rendering functionality of SDL2_image 2.0.4. A specially crafted XCF image can cause a heap overflow, resulting in code execution. An attacker can display a specially crafted image to trigger this vulnerability. | |||
| CVE-2019-5057 | 0.00 | — | 0.01 | Jul 31, 2019 | An exploitable code execution vulnerability exists in the PCX image-rendering functionality of SDL2_image 2.0.4. A specially crafted PCX image can cause a heap overflow, resulting in code execution. An attacker can display a specially crafted image to trigger this vulnerability. | |||
| CVE-2019-7637 | 0.00 | — | 0.04 | Feb 8, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in SDL_FillRect in video/SDL_surface.c. | |||
| CVE-2019-7638 | 0.00 | — | 0.06 | Feb 8, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Map1toN in video/SDL_pixels.c. | |||
| CVE-2019-7635 | 0.00 | — | 0.06 | Feb 8, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Blit1to4 in video/SDL_blit_1.c. | |||
| CVE-2019-7575 | 0.00 | — | 0.02 | Feb 7, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in MS_ADPCM_decode in audio/SDL_wave.c. | |||
| CVE-2019-7574 | 0.00 | — | 0.04 | Feb 7, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in IMA_ADPCM_decode in audio/SDL_wave.c. |
- CVE-2019-7636Feb 8, 2019risk 0.01cvss —epss 0.10
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in SDL_GetRGB in video/SDL_pixels.c.
- CVE-2019-7573Feb 7, 2019risk 0.01cvss —epss 0.07
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (inside the wNumCoef loop).
- CVE-2019-7578Feb 7, 2019risk 0.01cvss —epss 0.10
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitIMA_ADPCM in audio/SDL_wave.c.
- CVE-2019-7572Feb 7, 2019risk 0.01cvss —epss 0.07
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in IMA_ADPCM_nibble in audio/SDL_wave.c.
- CVE-2019-7576Feb 7, 2019risk 0.01cvss —epss 0.09
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (outside the wNumCoef loop).
- CVE-2019-7577Feb 7, 2019risk 0.01cvss —epss 0.07
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in SDL_LoadWAV_RW in audio/SDL_wave.c.
- CVE-2022-4743Jan 12, 2023risk 0.00cvss —epss 0.00
A potential memory leak issue was discovered in SDL2 in GLES_CreateTexture() function in SDL_render_gles.c. The vulnerability allows an attacker to cause a denial of service attack. The vulnerability affects SDL2 v2.0.4 and above. SDL-1.x are not affected.
- CVE-2021-33657Apr 1, 2022risk 0.00cvss —epss 0.00
There is a heap overflow problem in video/SDL_pixels.c in SDL (Simple DirectMedia Layer) 2.x to 2.0.18 versions. By crafting a malicious .BMP file, an attacker can cause the application using this library to crash, denial of service or Code execution.
- CVE-2019-5060Jul 31, 2019risk 0.00cvss —epss 0.01
An exploitable code execution vulnerability exists in the XPM image rendering function of SDL2_image 2.0.4. A specially crafted XPM image can cause an integer overflow in the colorhash function, allocating too small of a buffer. This buffer can then be written out of bounds, resulting in a heap overflow, ultimately ending in code execution. An attacker can display a specially crafted image to trigger this vulnerability.
- CVE-2019-5059Jul 31, 2019risk 0.00cvss —epss 0.01
An exploitable code execution vulnerability exists in the XPM image rendering functionality of SDL2_image 2.0.4. A specially crafted XPM image can cause an integer overflow, allocating too small of a buffer. This buffer can then be written out of bounds resulting in a heap overflow, ultimately ending in code execution. An attacker can display a specially crafted image to trigger this vulnerability.
- CVE-2019-5058Jul 31, 2019risk 0.00cvss —epss 0.01
An exploitable code execution vulnerability exists in the XCF image rendering functionality of SDL2_image 2.0.4. A specially crafted XCF image can cause a heap overflow, resulting in code execution. An attacker can display a specially crafted image to trigger this vulnerability.
- CVE-2019-5057Jul 31, 2019risk 0.00cvss —epss 0.01
An exploitable code execution vulnerability exists in the PCX image-rendering functionality of SDL2_image 2.0.4. A specially crafted PCX image can cause a heap overflow, resulting in code execution. An attacker can display a specially crafted image to trigger this vulnerability.
- CVE-2019-7637Feb 8, 2019risk 0.00cvss —epss 0.04
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in SDL_FillRect in video/SDL_surface.c.
- CVE-2019-7638Feb 8, 2019risk 0.00cvss —epss 0.06
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Map1toN in video/SDL_pixels.c.
- CVE-2019-7635Feb 8, 2019risk 0.00cvss —epss 0.06
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Blit1to4 in video/SDL_blit_1.c.
- CVE-2019-7575Feb 7, 2019risk 0.00cvss —epss 0.02
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in MS_ADPCM_decode in audio/SDL_wave.c.
- CVE-2019-7574Feb 7, 2019risk 0.00cvss —epss 0.04
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in IMA_ADPCM_decode in audio/SDL_wave.c.