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4- 13 CVEs
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- 1 CVE
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Recent CVEs
18| CVE | Vendor / Product | Sev | Risk | CVSS | EPSS | KEV | Published | Description |
|---|---|---|---|---|---|---|---|---|
| CVE-2019-5060 | Hig | 0.58 | 8.8 | 0.04 | Jul 31, 2019 | An exploitable code execution vulnerability exists in the XPM image rendering function of SDL2_image 2.0.4. A specially crafted XPM image can cause an integer overflow in the colorhash function, allocating too small of a buffer. This buffer can then be written out of bounds,… | ||
| CVE-2019-5059 | Hig | 0.57 | 8.8 | 0.04 | Jul 31, 2019 | An exploitable code execution vulnerability exists in the XPM image rendering functionality of SDL2_image 2.0.4. A specially crafted XPM image can cause an integer overflow, allocating too small of a buffer. This buffer can then be written out of bounds resulting in a heap… | ||
| CVE-2019-5058 | Hig | 0.57 | 8.8 | 0.04 | Jul 31, 2019 | An exploitable code execution vulnerability exists in the XCF image rendering functionality of SDL2_image 2.0.4. A specially crafted XCF image can cause a heap overflow, resulting in code execution. An attacker can display a specially crafted image to trigger this vulnerability. | ||
| CVE-2019-5057 | Hig | 0.57 | 8.8 | 0.04 | Jul 31, 2019 | An exploitable code execution vulnerability exists in the PCX image-rendering functionality of SDL2_image 2.0.4. A specially crafted PCX image can cause a heap overflow, resulting in code execution. An attacker can display a specially crafted image to trigger this vulnerability. | ||
| CVE-2019-7638 | Hig | 0.57 | 8.8 | 0.03 | Feb 8, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Map1toN in video/SDL_pixels.c. | ||
| CVE-2019-7637 | Hig | 0.57 | 8.8 | 0.03 | Feb 8, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in SDL_FillRect in video/SDL_surface.c. | ||
| CVE-2019-7577 | Hig | 0.57 | 8.8 | 0.03 | Feb 7, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in SDL_LoadWAV_RW in audio/SDL_wave.c. | ||
| CVE-2019-7576 | Hig | 0.57 | 8.8 | 0.03 | Feb 7, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (outside the wNumCoef loop). | ||
| CVE-2019-7575 | Hig | 0.57 | 8.8 | 0.03 | Feb 7, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in MS_ADPCM_decode in audio/SDL_wave.c. | ||
| CVE-2019-7574 | Hig | 0.57 | 8.8 | 0.03 | Feb 7, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in IMA_ADPCM_decode in audio/SDL_wave.c. | ||
| CVE-2019-7573 | Hig | 0.57 | 8.8 | 0.03 | Feb 7, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (inside the wNumCoef loop). | ||
| CVE-2019-7572 | Hig | 0.57 | 8.8 | 0.03 | Feb 7, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in IMA_ADPCM_nibble in audio/SDL_wave.c. | ||
| CVE-2019-7636 | Hig | 0.53 | 8.1 | 0.03 | Feb 8, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in SDL_GetRGB in video/SDL_pixels.c. | ||
| CVE-2019-7635 | Hig | 0.53 | 8.1 | 0.03 | Feb 8, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Blit1to4 in video/SDL_blit_1.c. | ||
| CVE-2019-7578 | Hig | 0.53 | 8.1 | 0.03 | Feb 7, 2019 | SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitIMA_ADPCM in audio/SDL_wave.c. | ||
| CVE-2022-4743 | Hig | 0.00 | 7.5 | 0.01 | Jan 12, 2023 | A potential memory leak issue was discovered in SDL2 in GLES_CreateTexture() function in SDL_render_gles.c. The vulnerability allows an attacker to cause a denial of service attack. The vulnerability affects SDL2 v2.0.4 and above. SDL-1.x are not affected. | ||
| CVE-2022-27470 | Hig | 0.00 | 7.8 | 0.01 | May 4, 2022 | SDL_ttf v2.0.18 and below was discovered to contain an arbitrary memory write via the function TTF_RenderText_Solid(). This vulnerability is triggered via a crafted TTF file. | ||
| CVE-2021-33657 | Hig | 0.00 | 8.8 | 0.02 | Apr 1, 2022 | There is a heap overflow problem in video/SDL_pixels.c in SDL (Simple DirectMedia Layer) 2.x to 2.0.18 versions. By crafting a malicious .BMP file, an attacker can cause the application using this library to crash, denial of service or Code execution. |
- risk 0.58cvss 8.8epss 0.04
An exploitable code execution vulnerability exists in the XPM image rendering function of SDL2_image 2.0.4. A specially crafted XPM image can cause an integer overflow in the colorhash function, allocating too small of a buffer. This buffer can then be written out of bounds,…
- risk 0.57cvss 8.8epss 0.04
An exploitable code execution vulnerability exists in the XPM image rendering functionality of SDL2_image 2.0.4. A specially crafted XPM image can cause an integer overflow, allocating too small of a buffer. This buffer can then be written out of bounds resulting in a heap…
- risk 0.57cvss 8.8epss 0.04
An exploitable code execution vulnerability exists in the XCF image rendering functionality of SDL2_image 2.0.4. A specially crafted XCF image can cause a heap overflow, resulting in code execution. An attacker can display a specially crafted image to trigger this vulnerability.
- risk 0.57cvss 8.8epss 0.04
An exploitable code execution vulnerability exists in the PCX image-rendering functionality of SDL2_image 2.0.4. A specially crafted PCX image can cause a heap overflow, resulting in code execution. An attacker can display a specially crafted image to trigger this vulnerability.
- risk 0.57cvss 8.8epss 0.03
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Map1toN in video/SDL_pixels.c.
- risk 0.57cvss 8.8epss 0.03
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in SDL_FillRect in video/SDL_surface.c.
- risk 0.57cvss 8.8epss 0.03
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in SDL_LoadWAV_RW in audio/SDL_wave.c.
- risk 0.57cvss 8.8epss 0.03
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (outside the wNumCoef loop).
- risk 0.57cvss 8.8epss 0.03
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer overflow in MS_ADPCM_decode in audio/SDL_wave.c.
- risk 0.57cvss 8.8epss 0.03
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in IMA_ADPCM_decode in audio/SDL_wave.c.
- risk 0.57cvss 8.8epss 0.03
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitMS_ADPCM in audio/SDL_wave.c (inside the wNumCoef loop).
- risk 0.57cvss 8.8epss 0.03
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a buffer over-read in IMA_ADPCM_nibble in audio/SDL_wave.c.
- risk 0.53cvss 8.1epss 0.03
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in SDL_GetRGB in video/SDL_pixels.c.
- risk 0.53cvss 8.1epss 0.03
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in Blit1to4 in video/SDL_blit_1.c.
- risk 0.53cvss 8.1epss 0.03
SDL (Simple DirectMedia Layer) through 1.2.15 and 2.x through 2.0.9 has a heap-based buffer over-read in InitIMA_ADPCM in audio/SDL_wave.c.
- risk 0.00cvss 7.5epss 0.01
A potential memory leak issue was discovered in SDL2 in GLES_CreateTexture() function in SDL_render_gles.c. The vulnerability allows an attacker to cause a denial of service attack. The vulnerability affects SDL2 v2.0.4 and above. SDL-1.x are not affected.
- risk 0.00cvss 7.8epss 0.01
SDL_ttf v2.0.18 and below was discovered to contain an arbitrary memory write via the function TTF_RenderText_Solid(). This vulnerability is triggered via a crafted TTF file.
- risk 0.00cvss 8.8epss 0.02
There is a heap overflow problem in video/SDL_pixels.c in SDL (Simple DirectMedia Layer) 2.x to 2.0.18 versions. By crafting a malicious .BMP file, an attacker can cause the application using this library to crash, denial of service or Code execution.