Realone Player
Sign in to watchby RealNetworks
CVEs (34)
| CVE | Sev | Risk | CVSS | EPSS | KEV | Published | Description |
|---|---|---|---|---|---|---|---|
| CVE-2006-0323 | 0.08 | — | 0.68 | Mar 23, 2006 | Buffer overflow in swfformat.dll in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, Rhapsody 3, and Helix Player allows remote attackers to execute arbitrary code via a crafted SWF (Flash) file with (1) a size value that is less than the actual size, or (2) other unspecified manipulations. | ||
| CVE-2005-2629 | 0.06 | — | 0.37 | Nov 18, 2005 | Integer overflow in RealNetworks RealPlayer 8, 10, and 10.5, RealOne Player 1 and 2, and Helix Player 10.0.0 allows remote attackers to execute arbitrary code via an .rm movie file with a large value in the length field of the first data packet, which leads to a stack-based buffer overflow, a different vulnerability than CVE-2004-1481. | ||
| CVE-2007-3410 | 0.05 | — | 0.28 | Jun 26, 2007 | Stack-based buffer overflow in the SmilTimeValue::parseWallClockValue function in smlprstime.cpp in RealNetworks RealPlayer 10, 10.1, and possibly 10.5, RealOne Player, RealPlayer Enterprise, and Helix Player 10.5-GOLD and 10.0.5 through 10.0.8, allows remote attackers to execute arbitrary code via an SMIL (SMIL2) file with a long wallclock value. | ||
| CVE-2004-1094 | 0.04 | — | 0.44 | Jan 10, 2005 | Buffer overflow in InnerMedia DynaZip DUNZIP32.dll file version 5.00.03 and earlier allows remote attackers to execute arbitrary code via a ZIP file containing a file with a long filename, as demonstrated using (1) a .rjs (skin) file in RealPlayer 10 through RealPlayer 10.5 (6.0.12.1053), RealOne Player 1 and 2, (2) the Restore Backup function in CheckMark Software Payroll 2004/2005 3.9.6 and earlier, (3) CheckMark MultiLedger before 7.0.2, (4) dtSearch 6.x and 7.x, (5) mcupdmgr.exe and mghtml.exe in McAfee VirusScan 10 Build 10.0.21 and earlier, (6) IBM Lotus Notes before 6.5.5, and other products. NOTE: it is unclear whether this is the same vulnerability as CVE-2004-0575, although the data manipulations are the same. | ||
| CVE-2003-0726 | 0.04 | — | 0.10 | Oct 20, 2003 | RealOne player allows remote attackers to execute arbitrary script in the "My Computer" zone via a SMIL presentation with a URL that references a scripting protocol, which is executed in the security context of the previously loaded URL, as demonstrated using a "javascript:" URL in the area tag. | ||
| CVE-2002-1014 | 0.04 | — | 0.17 | Oct 4, 2002 | Buffer overflow in RealJukebox 2 1.0.2.340 and 1.0.2.379, and RealOne Player Gold 6.0.10.505, allows remote attackers to execute arbitrary code via an RFS skin file whose skin.ini contains a long value in a CONTROLnImage argument, such as CONTROL1Image. | ||
| CVE-2002-0207 | 0.04 | — | 0.06 | May 16, 2002 | Buffer overflow in Real Networks RealPlayer 8.0 and earlier allows remote attackers to execute arbitrary code via a header length value that exceeds the actual length of the header. | ||
| CVE-2007-5080 | 0.02 | — | 0.29 | Oct 31, 2007 | Integer overflow in RealNetworks RealPlayer 10 and 10.5, RealOne Player 1, and RealPlayer Enterprise for Windows allows remote attackers to execute arbitrary code via a crafted Lyrics3 2.00 tag in an MP3 file, resulting in a heap-based buffer overflow. | ||
| CVE-2004-0258 | 0.02 | — | 0.27 | Nov 23, 2004 | Multiple buffer overflows in RealOne Player, RealOne Player 2.0, RealOne Enterprise Desktop, and RealPlayer Enterprise allow remote attackers to execute arbitrary code via malformed (1) .RP, (2) .RT, (3) .RAM, (4) .RPM or (5) .SMIL files. | ||
| CVE-2005-0189 | 0.02 | — | 0.22 | Oct 6, 2004 | Stack-based buffer overflow in the HandleAction function in RealPlayer 10.5 (6.0.12.1040) and earlier allows remote attackers to execute arbitrary code via a long ShowPreferences argument. | ||
| CVE-2007-2264 | 0.01 | — | 0.12 | Oct 31, 2007 | Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a RAM (.ra or .ram) file with a large size value in the RA header. | ||
| CVE-2007-5081 | 0.01 | — | 0.09 | Oct 31, 2007 | Heap-based buffer overflow in RealNetworks RealPlayer 8, 10, 10.1, and possibly 10.5; RealOne Player 1 and 2; and RealPlayer Enterprise allows remote attackers to execute arbitrary code via a crafted RM file. | ||
| CVE-2007-2263 | 0.01 | — | 0.10 | Oct 31, 2007 | Heap-based buffer overflow in RealNetworks RealPlayer 10.0, 10.1, and possibly 10.5, RealOne Player, and RealPlayer Enterprise allows remote attackers to execute arbitrary code via an SWF (Flash) file with malformed record headers. | ||
| CVE-2007-4599 | 0.01 | — | 0.13 | Oct 31, 2007 | Stack-based buffer overflow in RealNetworks RealPlayer 10 and possibly 10.5, and RealOne Player 1 and 2, for Windows allows remote attackers to execute arbitrary code via a crafted playlist (PLS) file. | ||
| CVE-2005-0755 | 0.01 | — | 0.08 | Apr 19, 2005 | Heap-based buffer overflow in RealPlayer 10 and earlier, Helix Player before 10.0.4, and RealOne Player v1 and v2 allows remote attackers to execute arbitrary code via a long hostname in a RAM file. | ||
| CVE-2005-0191 | 0.01 | — | 0.07 | Jan 19, 2005 | Off-by-one buffer overflow in the processing of tags in Real Metadata Package (RMP) files in RealPlayer 10.5 (6.0.12.1040) and earlier could allow remote attackers to execute arbitrary code via a long tag. | ||
| CVE-2004-1481 | 0.01 | — | 0.07 | Dec 31, 2004 | Integer overflow in pnen3260.dll in RealPlayer 8 through 10.5 (6.0.12.1040) and earlier, and RealOne Player 1 or 2 on Windows or Mac OS, allows remote attackers to execute arbitrary code via a SMIL file and a .rm movie file with a large length field for the data chunk, which leads to a heap-based buffer overflow. | ||
| CVE-2004-0387 | 0.01 | — | 0.06 | Jun 1, 2004 | Stack-based buffer overflow in the RT3 plugin, as used in RealPlayer 8, RealOne Player, RealOne Player 10 beta, and RealOne Player Enterprise, allows remote attackers to execute arbitrary code via a malformed .R3T file. | ||
| CVE-2006-1370 | 0.00 | — | 0.05 | Mar 23, 2006 | Buffer overflow in RealNetworks RealPlayer 10.5 6.0.12.1040 through 6.0.12.1348, RealPlayer 10, RealOne Player v2, RealOne Player v1, RealPlayer 8, and RealPlayer Enterprise before 20060322 allows remote attackers to have an unknown impact via a malicious Mimio boardCast (mbc) file. | ||
| CVE-2005-2922 | 0.00 | — | 0.04 | Dec 31, 2005 | Heap-based buffer overflow in the embedded player in multiple RealNetworks products and versions including RealPlayer 10.x, RealOne Player, and Helix Player allows remote malicious servers to cause a denial of service (crash) and possibly execute arbitrary code via a chunked Transfer-Encoding HTTP response in which either (1) the chunk header length is specified as -1, (2) the chunk header with a length that is less than the actual amount of sent data, or (3) a missing chunk header. |