Unrealircd
by Unrealircd
CVEs (10)
| CVE | Vendor / Product | Sev | Risk | CVSS | EPSS | KEV | Published | Description |
|---|---|---|---|---|---|---|---|---|
| CVE-2016-7144 | Hig | 0.53 | 8.1 | 0.01 | Jan 18, 2017 | The m_authenticate function in modules/m_sasl.c in UnrealIRCd before 3.2.10.7 and 4.x before 4.0.6 allows remote attackers to spoof certificate fingerprints and consequently log in as another user via a crafted AUTHENTICATE parameter. | ||
| CVE-2017-13649 | Med | 0.36 | 5.5 | 0.00 | Aug 23, 2017 | UnrealIRCd 4.0.13 and earlier creates a PID file after dropping privileges to a non-root account, which might allow local users to kill arbitrary processes by leveraging access to this non-root account for PID file modification before a root script executes a "kill `cat… | ||
| CVE-2010-2075 | 0.10 | — | 0.84 | Jun 15, 2010 | UnrealIRCd 3.2.8.1, as distributed on certain mirror sites from November 2009 through June 2010, contains an externally introduced modification (Trojan Horse) in the DEBUG3_DOLOG_SYSTEM macro, which allows remote attackers to execute arbitrary commands. | |||
| CVE-2006-1214 | 0.03 | — | 0.04 | Mar 14, 2006 | UnrealIRCd 3.2.3 allows remote attackers to cause an unspecified denial of service by causing a linked server to send malformed TKL Q:Line commands, as demonstrated by "TKL - q\x08Q *\x08PoC." | |||
| CVE-2023-50784 | 0.00 | — | 0.02 | Dec 16, 2023 | A buffer overflow in websockets in UnrealIRCd 6.1.0 through 6.1.3 before 6.1.4 allows an unauthenticated remote attacker to crash the server by sending an oversized packet (if a websocket port is open). Remote code execution might be possible on some uncommon, older platforms. | |||
| CVE-2013-7384 | 0.00 | — | 0.02 | May 19, 2014 | UnrealIRCd 3.2.10 before 3.2.10.2 allows remote attackers to cause a denial of service (NULL pointer dereference and crash) via unspecified vectors, related to SSL. NOTE: this issue was SPLIT from CVE-2013-6413 per ADT2 due to different vulnerability types. | |||
| CVE-2013-6413 | 0.00 | — | 0.02 | May 19, 2014 | Use-after-free vulnerability in UnrealIRCd 3.2.10 before 3.2.10.2 allows remote attackers to cause a denial of service (crash) via unspecified vectors. NOTE: this identifier was SPLIT per ADT2 due to different vulnerability types. CVE-2013-7384 was assigned for the NULL pointer… | |||
| CVE-2009-4893 | 0.00 | — | 0.03 | Jun 15, 2010 | Buffer overflow in UnrealIRCd 3.2beta11 through 3.2.8, when allow::options::noident is enabled, allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via unspecified vectors. | |||
| CVE-2004-0679 | 0.00 | — | 0.02 | Aug 6, 2004 | The IP cloaking feature (cloak.c) in UnrealIRCd 3.2, and possibly other versions, uses a weak hashing scheme to hide IP addresses, which could allow remote attackers to use brute force methods to gain other user's IP addresses. | |||
| CVE-2002-1675 | 0.00 | — | 0.03 | Dec 31, 2002 | Format string vulnerability in the Cio_PrintF function of cio_main.c in Unreal IRCd 3.1.1 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers. |
- risk 0.53cvss 8.1epss 0.01
The m_authenticate function in modules/m_sasl.c in UnrealIRCd before 3.2.10.7 and 4.x before 4.0.6 allows remote attackers to spoof certificate fingerprints and consequently log in as another user via a crafted AUTHENTICATE parameter.
- risk 0.36cvss 5.5epss 0.00
UnrealIRCd 4.0.13 and earlier creates a PID file after dropping privileges to a non-root account, which might allow local users to kill arbitrary processes by leveraging access to this non-root account for PID file modification before a root script executes a "kill `cat…
- CVE-2010-2075Jun 15, 2010risk 0.10cvss —epss 0.84
UnrealIRCd 3.2.8.1, as distributed on certain mirror sites from November 2009 through June 2010, contains an externally introduced modification (Trojan Horse) in the DEBUG3_DOLOG_SYSTEM macro, which allows remote attackers to execute arbitrary commands.
- CVE-2006-1214Mar 14, 2006risk 0.03cvss —epss 0.04
UnrealIRCd 3.2.3 allows remote attackers to cause an unspecified denial of service by causing a linked server to send malformed TKL Q:Line commands, as demonstrated by "TKL - q\x08Q *\x08PoC."
- CVE-2023-50784Dec 16, 2023risk 0.00cvss —epss 0.02
A buffer overflow in websockets in UnrealIRCd 6.1.0 through 6.1.3 before 6.1.4 allows an unauthenticated remote attacker to crash the server by sending an oversized packet (if a websocket port is open). Remote code execution might be possible on some uncommon, older platforms.
- CVE-2013-7384May 19, 2014risk 0.00cvss —epss 0.02
UnrealIRCd 3.2.10 before 3.2.10.2 allows remote attackers to cause a denial of service (NULL pointer dereference and crash) via unspecified vectors, related to SSL. NOTE: this issue was SPLIT from CVE-2013-6413 per ADT2 due to different vulnerability types.
- CVE-2013-6413May 19, 2014risk 0.00cvss —epss 0.02
Use-after-free vulnerability in UnrealIRCd 3.2.10 before 3.2.10.2 allows remote attackers to cause a denial of service (crash) via unspecified vectors. NOTE: this identifier was SPLIT per ADT2 due to different vulnerability types. CVE-2013-7384 was assigned for the NULL pointer…
- CVE-2009-4893Jun 15, 2010risk 0.00cvss —epss 0.03
Buffer overflow in UnrealIRCd 3.2beta11 through 3.2.8, when allow::options::noident is enabled, allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via unspecified vectors.
- CVE-2004-0679Aug 6, 2004risk 0.00cvss —epss 0.02
The IP cloaking feature (cloak.c) in UnrealIRCd 3.2, and possibly other versions, uses a weak hashing scheme to hide IP addresses, which could allow remote attackers to use brute force methods to gain other user's IP addresses.
- CVE-2002-1675Dec 31, 2002risk 0.00cvss —epss 0.03
Format string vulnerability in the Cio_PrintF function of cio_main.c in Unreal IRCd 3.1.1 allows remote attackers to cause a denial of service (crash) and possibly execute arbitrary code via format string specifiers.