Unrated severityNVD Advisory· Published Feb 8, 2021· Updated Aug 3, 2024
CVE-2021-26825
CVE-2021-26825
Description
An integer overflow issue exists in Godot Engine up to v3.2 that can be triggered when loading specially crafted.TGA image files. The vulnerability exists in ImageLoaderTGA::load_image() function at line: const size_t buffer_size = (tga_header.image_width * tga_header.image_height) * pixel_size; The bug leads to Dynamic stack buffer overflow. Depending on the context of the application, attack vector can be local or remote, and can lead to code execution and/or system crash.
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Affected products
4- Godot Engine/Godot Enginedescription
- Range: <=3.2
- osv-coords2 versionspkg:rpm/opensuse/godot3&distro=openSUSE%20Tumbleweedpkg:rpm/opensuse/godot&distro=openSUSE%20Tumbleweed
< 3.5.1-1.1+ 1 more
- (no CPE)range: < 3.5.1-1.1
- (no CPE)range: < 3.3.3-1.3
Patches
Vulnerability mechanics
References
2- github.com/godotengine/godot/pull/45702mitrex_refsource_MISC
- github.com/godotengine/godot/pull/45702/filesmitrex_refsource_MISC
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