Vendor
FreedroidRPG
Products
1
CVEs
2
Across products
2
Status
Private
Products
1- 2 CVEs
Recent CVEs
2| CVE | Vendor / Product | Sev | Risk | CVSS | EPSS | KEV | Published | Description |
|---|---|---|---|---|---|---|---|---|
| CVE-2020-14938 | Cri | 0.64 | 9.8 | 0.01 | Jun 23, 2020 | An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow. | ||
| CVE-2020-14939 | Hig | 0.51 | 7.8 | 0.01 | Jun 23, 2020 | An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading. |
- risk 0.64cvss 9.8epss 0.01
An issue was discovered in map.c in FreedroidRPG 1.0rc2. It assumes lengths of data sets read from saved game files. It copies data from a file into a fixed-size heap-allocated buffer without size verification, leading to a heap-based buffer overflow.
- risk 0.51cvss 7.8epss 0.01
An issue was discovered in savestruct_internal.c in FreedroidRPG 1.0rc2. Saved game files are composed of Lua scripts that recover a game's state. A file can be modified to put any Lua code inside, leading to arbitrary code execution while loading.