VYPR

Unreal Tournament 2003

by Epic Games

CVEs (5)

  • CVE-2004-0608Dec 6, 2004
    risk 0.09cvss epss 0.74

    The Unreal Engine, as used in DeusEx 1.112fm and earlier, Devastation 390 and earlier, Mobile Forces 20000 and earlier, Nerf Arena Blast 1.2 and earlier, Postal 2 1337 and earlier, Rune 107 and earlier, Tactical Ops 3.4.0 and earlier, Unreal 1 226f and earlier, Unreal II XMP…

  • CVE-2008-7011Aug 19, 2009
    risk 0.03cvss epss 0.02

    The Unreal engine, as used in Unreal Tournament 3 1.3, Unreal Tournament 2003 and 2004, Dead Man's Hand, Pariah, WarPath, Postal2, and Shadow Ops, allows remote authenticated users to cause a denial of service (server exit) via multiple file downloads from the server, which…

  • CVE-2004-1958Dec 31, 2004
    risk 0.03cvss epss 0.02

    Directory traversal vulnerability in manifest.ini in Unreal engine allows remote attackers to overwrite arbitrary files via .. (dot dot) sequences in a UMOD (Unreal MOD) file.

  • CVE-2003-1432Dec 31, 2003
    risk 0.01cvss epss 0.08

    Epic Games Unreal Engine 226f through 436 allows remote attackers to cause a denial of service (CPU consumption or crash) and possibly execute arbitrary code via (1) a packet with a negative size value, which is treated as a large positive number during memory allocation, or (2)…

  • CVE-2010-2702Jul 12, 2010
    risk 0.00cvss epss 0.05

    Buffer overflow in the UGameEngine::UpdateConnectingMessage function in the Unreal engine 1, 2, and 2.5, as used in multiple games including Unreal Tournament 2004, Unreal tournament 2003, Postal 2, Raven Shield, and SWAT4, when downloads are enabled, allows remote attackers to…