MessagePack-CSharp: Unity unsafe blit formatter allocates from unbounded byte length
Description
MessagePack for C# is a MessagePack serializer for C#. Prior to 2.5.301 and 3.1.7, UnsafeBlitFormatterBase.Deserialize reads an attacker-controlled byteLength from an extension payload and allocates an array based on that value before validating it against the extension header length or remaining payload bytes. The outer extension header is bounded by available input, but that bound is not used to constrain the inner byteLength before allocation. A very small payload can therefore request a very large T[] allocation. This vulnerability is fixed in 2.5.301 and 3.1.7.
AI Insight
LLM-synthesized narrative grounded in this CVE's description and references.
Affected products
1- Range: <2.5.301, <3.1.7
Patches
Vulnerability mechanics
No source-code context for this CVE — mechanics is only generated when we can read the actual fix diff. Without that, the four sections (root cause, attack vector, affected code, fix) would be speculation rather than analysis.
References
1- github.com/MessagePack-CSharp/MessagePack-CSharp/security/advisories/GHSA-w567-gjr2-hm5jmitrex_refsource_CONFIRM
News mentions
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