VYPR
High severityNVD Advisory· Published Feb 4, 2026· Updated Feb 5, 2026

Godot MCP is vulnerable to Command Injection via unsanitized projectPath

CVE-2026-25546

Description

Godot MCP is a Model Context Protocol (MCP) server for interacting with the Godot game engine. Prior to version 0.1.1, a command injection vulnerability in godot-mcp allows remote code execution. The executeOperation function passed user-controlled input (e.g., projectPath) directly to exec(), which spawns a shell. An attacker could inject shell metacharacters like $(command) or &calc to execute arbitrary commands with the privileges of the MCP server process. This affects any tool that accepts projectPath, including create_scene, add_node, load_sprite, and others. This issue has been patched in version 0.1.1.

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Affected packages

Versions sourced from the GitHub Security Advisory.

PackageAffected versionsPatched versions
@coding-solo/godot-mcpnpm
< 0.1.10.1.1

Affected products

2

Patches

Vulnerability mechanics

References

6

News mentions

0

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